3D Character Development Workshop
Rigging Fundamentals for Artists and Animators

Paperback & DVD: 978 1 68392 170 7 / $54.95
Published: March 2018  

Lib E-Book: 978 1 68392 244 5 / $124.95  
About Library E-Book

Published: April 2018  

E-Book: 978 1 68392 171 4 / $29.95
Published: March 2018  

Publisher: Mercury Learning & Information
234 pp., 7" x 9"
full-color illus throughout
3D Character Development Workshop is designed to fast-track comprehension of the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. This comprehensive guide is simple enough for non-technical artists to follow, yet presented in a holistic, comprehensive, best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters.


• Uses a holistic, end-to-end process that empowers the reader with an understanding of the entirety of the character development pipeline--from concept to completion
• Includes a fast-tracked learning by example method. Short, iterative lessons create familiarity of best practices through rote exercise
• Contains full color photos (throughout) and downloadable examples/starter files that allow out-of-sequence or selective learning

Table of Contents:
1: Character Modeling.
2: Character UVs and Texture.
3: Character Rigging.
4: Character Skinning.
5: Facial Setup.
6: Testing The Rig.
7: Character Animation Tricks and Tools.
8: Postscript.

Teachers - Request Exam Copy
Reviews & Endorsements:
"3D Character Development Workshop: Rigging Fundamentals for Artists and Animators covers the basics of the tools, methods and ideas of character rigging and provides animators with an in-depth survey of best practices to help speed up the process of creating characters. The book includes a Maya file disc of movies and sources of images from the book, while the book packs in color images, screenshots, downloadable examples, and color images supporting concepts of setups, texturing, and different rigging processes. No animation collection should be without this clear survey of the process, which offers a workbook perfect for classroom study or self-instruction alike."
- Midwest Book Review